A game an activity that is used for fun and enjoyment of participants; on many occasions, even as an educational tool. Games are usually differentiated by the rules and styles pf play, but in many cases they do not have clear differences. Also a game is considered a recreational exercise subject to rules (the playground games). The first reference to games occurred in the year 3000 BC.
Games are a right. According to Declaration of Rights of Child, adopted by the UN General Assembly, The child shall have full opportunity for play and recreation, which should be directed to same purposes as education; society and the public authorities shall endeavor to promote the enjoyment of this right. Game is not only a form of entertainment but also the best way of learning, children learn to cope with various situations they will face throughout their lives.
Game of marbles (fingernail ball) are excellent examples of children's game with rules, they are playable by 6 years of age. In history of human species, formal game appeared as a result of sedentary need for mental and physical development. In formal game the object of each game is defined and governed by the rules themselves, not representations. Thanks to this ability to set rules and play within the species has been able to build key game such as democracy, religion and science.
Game always help build implicit or explicit relations between children bolstered by fun and educational reference. It is an activity that has the end in itself, ie, the individual performing the activity itself to achieving the goal that is to be pleasant. Game has an intrinsic purpose and character of conflict is liberating because it ignores the problems and solve them. One of its main features, which aims to make an ordinary business activity added motivation.
Game takes place in a separate fictional world, it like a game narrated action, away from everyday life, a continuous symbolic message. It a conventional activity, because every game the result of social contract established by the players, who designed game and determine its internal order, its limitations.
Popular game often have few rules, which are usually simple, and they all kinds of materials are used, without having to be specific to game itself. They all have their objectives and a certain way of carrying them out: chase, throwing an object at a given site, conquer territory, retain or win an item, etc. His practice has no significance beyond game itself, is not institutionalized, and the big objective is to have fun.
Mammals are characterized by an evolved brain, long childhood, parental care, nursing pups, hunt group, social division and non-genetic work. Mammals play to hunt in a group, define hierarchies, exploration, division of labor, among others. Interaction between mammals (dogs, cats, water, primates) is based on imitation and exploration by trial and error. In some mammals there is a total lack of symbolic play.
They are more solemn game also have been transmitted from generation to generation, but its origins date back to very ancient times. They have not only passed from father to son, but in its preservation and dissemination have had much to see the institutions and organizations that were concerned that would not be lost with the passage of time. They are closely linked to history, culture and traditions of country, a region or a nation. Its rules are similar, regardless of where they are developed.
Games are a right. According to Declaration of Rights of Child, adopted by the UN General Assembly, The child shall have full opportunity for play and recreation, which should be directed to same purposes as education; society and the public authorities shall endeavor to promote the enjoyment of this right. Game is not only a form of entertainment but also the best way of learning, children learn to cope with various situations they will face throughout their lives.
Game of marbles (fingernail ball) are excellent examples of children's game with rules, they are playable by 6 years of age. In history of human species, formal game appeared as a result of sedentary need for mental and physical development. In formal game the object of each game is defined and governed by the rules themselves, not representations. Thanks to this ability to set rules and play within the species has been able to build key game such as democracy, religion and science.
Game always help build implicit or explicit relations between children bolstered by fun and educational reference. It is an activity that has the end in itself, ie, the individual performing the activity itself to achieving the goal that is to be pleasant. Game has an intrinsic purpose and character of conflict is liberating because it ignores the problems and solve them. One of its main features, which aims to make an ordinary business activity added motivation.
Game takes place in a separate fictional world, it like a game narrated action, away from everyday life, a continuous symbolic message. It a conventional activity, because every game the result of social contract established by the players, who designed game and determine its internal order, its limitations.
Popular game often have few rules, which are usually simple, and they all kinds of materials are used, without having to be specific to game itself. They all have their objectives and a certain way of carrying them out: chase, throwing an object at a given site, conquer territory, retain or win an item, etc. His practice has no significance beyond game itself, is not institutionalized, and the big objective is to have fun.
Mammals are characterized by an evolved brain, long childhood, parental care, nursing pups, hunt group, social division and non-genetic work. Mammals play to hunt in a group, define hierarchies, exploration, division of labor, among others. Interaction between mammals (dogs, cats, water, primates) is based on imitation and exploration by trial and error. In some mammals there is a total lack of symbolic play.
They are more solemn game also have been transmitted from generation to generation, but its origins date back to very ancient times. They have not only passed from father to son, but in its preservation and dissemination have had much to see the institutions and organizations that were concerned that would not be lost with the passage of time. They are closely linked to history, culture and traditions of country, a region or a nation. Its rules are similar, regardless of where they are developed.
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